Jul 24, 2012

'Droid X360' handheld console runs Android 4.0 in a PS Vita-style shell

droid x360 (shanzaiben)

The existence of knockoff consoles from China isn’t exactly big news at this point, but we just came across this one and thought it went a little further than most. The excellently-named Droid X360, from Shenzhen Xunlong, essentially amounts to a PlayStation Vita running Android 4.0. While the case looks nearly identical to Sony’s latest handheld, the internals are in line with a smartphone — you’ll find a 1.5GHz processor, 512MB RAM, and a 5-inch 800 x 480 display. It actually beats the Vita in some areas, too, with a 2-megapixel rear-facing camera and 8GB internal storage, though it doesn’t look like there’s a rear touchpad. Instead, you’ll find a bright green Android logo.

Of course, its Android base means it should be an ideal…

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Jul 24, 2012

Microsoft to Windows RT OEMs: ‘If your name’s not on the list, you’re not making a tablet’


China Times is reporting that Microsoft is only letting an elite few companies build Windows RT tablets in order to focus its research and development resources. It reportedly asked three chipmakers to pick up to two OEMs to bring inside the tent, with NVIDIA grabbing ASUS and Lenovo, TI snagging Toshiba and Qualcomm selecting Samsung and HP. However, the latter company dropped out of the program to concentrate on x86 machines, so it’s rumored that Dell’s currently jockeying to take its place. The first wave of completed tablets will arrive on October 26th, and Redmond won’t open up the market until January next year — so expect Windows RT to be the buzz-word CES 2013.

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Microsoft to Windows RT OEMs: ‘If your name’s not on the list, you’re not making a tablet’ originally appeared on Engadget on Tue, 24 Jul 2012 03:47:00 EDT. Please see our terms for use of feeds.

Permalink Unwired View  |  sourceChina Times (Translated)  | Email this | Comments

from Engadget http://engt.co/PPvqkN
Jul 23, 2012

Please Nintendo, let us buy your transparent 3DS XL

Look, Nintendo, we don’t like to beg, but if you don’t greenlight production of this transparent 3DS XL we might just have to reconsider our geeky pride. Revealed as part of a new Nintendo walk-though of the 3DS XL (or LL as it’s known in Japan), the transparent console is sadly more for demonstration purposes than anything else, being used to show off some of the company’s design decisions and explain what many have deemed – such as the absence of a second circle pad - unacceptable.

If anything, the clear casing shows just how much is packed into the 3DS XL’s chassis, even enlarged to accommodate the bigger displays. Those larger panels were a tricky balancing act, Nintendo’s design team says: larger screens don’t just take up more space, but require more backlighting, and that sucks down battery power more quickly too.

However, as well as preserving some realistic usage times, the 3DS XL also finesses the glasses-free 3D effect. Nintendo says the parallax system has been refined, along with defending the use of the same resolution screen, despite the enlargement: more pixels would only have increased eye-strain and reduced the amount of time users could actually play, they reckon.

Paint finishes were also tricky to complete, requiring no small number of conferences with the production partners, but we’re more pleased to hear that screen reflections have been cut down. The original 3DS came in at around 12-percent reflectance, whereas the new 3DS XL trims that to 3-percent.

[via Kotaku]

Please Nintendo, let us buy your transparent 3DS XL is written by Chris Davies & originally posted on SlashGear.
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Jul 23, 2012

'Marvel Avengers: Battle for Earth' sees you fight the Skrull invasion

Marvel Avengers: Battle for Earth

During a demo of Marvel Avengers: Battle for Earth at a Ubisoft press event last week — somewhere between raising my fist in the air and bringing it down with the fury of Mjolnir, and clapping my arms together for Hulk’s thunderclap — I began to feel silly.

Then I realized two things: (1) It is impossible not to look ridiculous while playing a Kinect game, and (2) if I were 15 years younger, I probably would have felt pretty bad-ass instead of, or at least in addition to, silly.

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Jul 23, 2012

Good Deal: Best Buy Summer Gaming Blowout

best buy good deal

Best Buy’s “Summer Gaming Blowout” sale is offering deep discounts on over 100 games and accessories for multiple platforms, both in store and online this week.

While supplies last, frugal gamers can pick up games like Assassin’s Creed Revelations, Gears of War 3, and Resident Evil: Operation Raccoon City for $14.99. Call of Duty: Modern Warfare 2, Just Dance 3, Brink, Medal of Honor, SOCOM 4, and Madden 12 are each available for $9.99. Pilotwings Resort, Metroid: Other M, Steel Diver, and The Sims 3: Pets are available for $4.99 each.

For the complete list of the discounted games and accessories, Best Buy has created an online “Summer Gaming Blowout” hub, where we can neither confirm or deny that we’ve added anything to a shopping cart…

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from The Verge - Gaming Posts http://vrge.co/P3u4VY
Jul 23, 2012

Bioware artist builds stunning replica of Obi-Wan's lightsaber

light saber replica

Brad Lewis is a senior visual-effects artist at Bioware, where he spends much of his time working on Star Wars: The Old Republic. He’s also the man behind Slothfurnace, a blog devoted to Lewis’ other pastime — building remarkably detailed lightsaber replicas. His most recent project is a reproduction of the lightsaber Obi-Wan Kenobi wielded in Star Wars: A New Hope, a challenging endeavor he described in a recent interview with CNET.

Lewis’ latest model, pictured above, is actually a more complex iteration of a saber he built earlier. Unlike its predecessor, this lightsaber is a “reveal” or detachable-blade version — something that’s posed a major challenge to Lewis ever since he began building model sabers years ago. It doesn’t…

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Jul 23, 2012

Google's first Nexus 7 commercial airs on YouTube


Google’s Camping commercial for the Nexus 7 has just hit YouTube, bringing with it all manner of schmaltz. Watch as a bearded gentleman and (we’re assuming) his son strengthen their bond through the glory of camping, Google apps, and an unusually strong outdoor Wi-Fi signal. The entire family bonding scenario reminds us of a commercial produced by one of Google’s tablet OEMs, Acer, which depicted a similar scene of idyllic family fun facilitated by an Android tablet — we’ll let you decide which of the two glosses over the lack of tablet-optimized apps the best.

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Jul 21, 2012

Sparrow for Windows was 'just a few weeks away,' says developer

Sparrow for Windows

A developer who worked with the Sparrow team has divulged his work on a Windows version of the popular email client, and says that a beta was due sometime in the next few weeks — that is, until Sparrow was acquired by Google and ceased its development efforts earlier this week. The developer, Panos Tsimpoglou, details the effort in a blog post, and says that he had been hired by Sparrow boss Dom Leca after pitching the idea over email about a year ago. After he got the go ahead, Tsimpoglou says that he traveled to France in April to meet with Sparrow’s founders to discuss the project, and that the group agreed to meet again in June or July to work out the final details — a meeting that never happened.

While Gmail users may be looking…

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Jul 21, 2012

Epic Games' 'Fortnite' is for friends, modders, scavengers, white mages and everyone else


Cliff Bleszinski and Tanya Jessen revealed important new details about Epic Games’ Fortnite at Comic-Con last week. It’s running on Unreal Engine 4. It’s PC exclusive (for now). It’s a game about building, combat, character customization, and social interaction. It’s going to continuously evolve as a game in which players can scavenge, loot, and build during the day, then battle zombie-like creatures when night falls.

Fortnite is a game designed not just for the player who thrills at curbstomping, headshotting and chainsawing Locust hordes, its creators say. It’s a game designed for the crowd that might want to build a really sweet, nigh-impenetrable house or spend all day gathering supplies.

Its creators hope that Fortnite will…

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Jul 20, 2012

Fire Shadow missile can remain aloft for six hours before obliterating a moving target (video)

Fire Shadow missile can remain aloft for six hours before obliterating a moving target video

If we were making a list of terrifying airborne war machines, this would probably rank near the top. You certainly won’t want to be targeted by the Fire Shadow, but from the safety of a web browser, it’s impossible not to marvel at the craft’s versatility. Manufactured by French developer MBDA, the Fire Shadow missile is designed to strike a stationary or moving object on command. But unlike some other UAVs, this ingenious rig can remain airborne for up to six hours before it’s assigned to destroy a large vehicle (and its occupants) from a nearly vertical angle of attack. Tipping the scale at less than 440 pounds (about 200 kilograms), it has a range of approximately 62 miles (100 kilometers) and is described by MBDA as being “low cost.” The British Army is said to have taken delivery of the missile in March, and will begin testing in Sweden later this year, but you can see it action today in the demo video after the break.

Continue reading Fire Shadow missile can remain aloft for six hours before obliterating a moving target (video)

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Fire Shadow missile can remain aloft for six hours before obliterating a moving target (video) originally appeared on Engadget on Fri, 20 Jul 2012 01:28:00 EDT. Please see our terms for use of feeds.

Permalink Flightglobal, Gizmodo  |  sourceMBDA  | Email this | Comments

from Engadget http://engt.co/OLqege
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